VR Motion Learning Technologies
VR Motion Learning (VRML) company utilizes new technologies such as:
- Virtual reality environments
- Real-time full-body motion tracking
- Computer Vision
- Machine Learning
- Similarity modelling
- Real-time data analysis
- Biomechanical modelling
Our unique platform revolutionizes the motion training method. Based on a scientifically proven approach augmented with the Motion Learning Library and VR Motion Learning Methodology you will learn to move your body in a more efficient and focused way than ever possible in traditional training only.
We bring real-time motion learning technologies out of the lab to the consumer market with affordable prices and practical technical setup.
Which markets do we target?
We start with VR Tennis Trainer as our first application but we will tackle other markets and domains of sport training (such as golf, baseball, basketball, etc.), physiotherapy, fitness, dancing, entertainment and many other applications.
Who is behind VRML?
Founder of the company is Dr. Gregory Gettinger, a serial entrepreneur, dual US and Austrian citizen with a PhD in Marketing & Technology and extensive background in growing, managing and financing start-up projects and companies. Project team consists of professionals and experts in Computer Vision, Machine Learning, VR technologies, real-time full-body motion tracking, real-time data analysis and processing, software development as well as tennis professionals and sports biomechanics engineers.
Gregory Gettinger, CEO
Hans Pfleiderer, CFO
Georg Gerstweiler, CTO
TU Wien, VR tech advisor
TU Wien, tech consultant
Our Office address
VR Motion Learning GmbH & Co KG
Mariahilferstrasse 136, A-1150, Vienna